BURLINGTON, MA (November 15, 2016) – Qstream Healthcare, provider of mobile software that helps reinforce health care professionals’ skills in minutes a day, announced that a record number of medical centers and clinical care-focused leaders purchased the Qstream platform in Q3 2016 – delivering the company’s best-ever quarterly revenues from healthcare solution sales. As medical education meets the new demographic that must learn even more specialized information, while meeting in-hospital work rule limits, Qstream reinforces the skills that matter most to patient safety, clinical care and patient engagement initiatives. It is the platform of choice at 7 of the top 10 U.S. hospitals, 4 of the top 5 medical schools, and hundreds more around the world.
“Clinicians today are bombarded with specialized information to be mastered, and simply adding more traditional didactics won’t ensure they retain and apply what they learn,” said Frederick R. (“Ted”) Carrick, DC, PhD., professor of clinical neurology, founder of the Carrick Institute and a past clinical scholar at Harvard Medical School. “Qstream is an amazingly robust platform that dovetails with our own focus on new learning strategies for the clinical scholar. We are beyond eager to explore its potential in a variety of Carrick Institute programs.
New Qstream Healthcare customers in Q3 2016 include:
Developed at Harvard Medical School, Qstream’s approach is scientifically proven in more than 20 clinical trials to increase knowledge retention by up to 170% and durably change clinical practice patterns to improve patient outcomes. Using Qstream, clinicians respond to brief scenario-based challenges pushed to their mobile device, while built-in game mechanics, such as scoring and leaderboards, deliver a 94% average engagement rate. Qstream’s Predictive Insights Engine then synthesizes and analyzes response data in real-time to track performance, and proactively identify knowledge and skills gaps. Studies show clinicians preferred Qstream 3:1 over alternative methods of knowledge reinforcement.